
I’m Justin Yeh
Work
About me :)
Design Philosophy
I am a product designer who creates simple yet elegant products for users by leveraging my previous mechanical engineering background to provide a more rigorously analyzed, user-centered, functional experience. I believe that focusing on the needs and desires of users, as opposed to designing for a solution, will create the most effective pathways for improving the quality of life of all living beings across the world.
Design Experience
Currently, I am contracting with Oxy, working directly with their CEO and Design Lead Anthony Ferrera. In my spare time, I also volunteer at Hack For LA, working on their Expunge Assist project as a UX Design Co-lead.
I’ve had the opportunity to work with Savviest (now acquired by PAIRIN) as a contracted designer, and have volunteered at HackForLA as a UX designer. Most recently, I interned at Oxy, an Arizona-based design agency, working on full-process design from research to ideation to high fidelity designs.
As a side hustle, I’ve designed and sold over a thousand products as a solo designer on eBay, juggling the entire process including designing with Solidworks, manufacturing using 3D printing, managing inventory, and packaging/distributing the end product.
Education
I have a Springboard UI/UX Design Certification with over 700 hours of hands-on coursework involving design skills such as research, synthesis, information architecture, wireframing and prototyping, UI principles and heuristics, and more.
I also graduated with a Master of Science in Mechanical Engineering from Carnegie Mellon University along with a Bachelor of Science in Mechanical Engineering and a minor in Design (also from CMU). As mechanical engineering and UX design have similar thinking processes and design methodologies, I pivoted to UX, feeling that it was more connected with the end user and that my previous experiences could bolster my new path.
Extracurricular Activities
When I’m not ideating ways to actively scale the impact of my next project, I enjoy hanging out with friends and finding new restaurants to eat at , as well as play tennis and watch Formula1. I also dabble in competitive multiplayer activities such as Valorant (Diamond 3 peak), Counter-Strike: Global Offensive (MGE peak), and League of Legends (Plat - Emerald) - all of which have enhanced my skill in collaborating and cooperating with strangers and team members as well as my ability to work and adapt under pressure. I also like to listen to various genres of music, such as pop, alternative, EDM, rap, kpop, jpop, R&B, and French rap.
DESIGN EXPERIENCE
Oxy, UX Designer, August 2023 - Present
Clients: Seros Wealth Partners, Morrison Nordmann, Big Money Retirement, Compass Rose, GoDocs, Camp Catanese, Kicbac, Basata, Apromore, The Indianapolis Foundation, OneArizona, CALA Alliance, Empower Project
Lead designer across client engagements, owning projects from research and information architecture through brand direction and high-fidelity design, with several sites shipped to production.
Build and maintain design systems — component libraries, design tokens, and documentation — so patterns stay consistent and hand off cleanly to engineering.
Run competitive and comparative research to frame the problem before design begins, turning findings into user flows, sitemaps, and testable prototypes.
Present work directly to clients, incorporate feedback in an agile cycle, and support developers through handoff with annotations and walkthrough recordings.
Apply AI-assisted workflows — prompt-driven prototyping and agent tooling — to explore more directions early and shorten the path to reviewable design.
Oxy, UX Design Intern, May 2023 - August 2023
Delivered an end-to-end design project supporting a Series A raise — competitive research, branding, moodboards, user flows, wireframes, and high-fidelity prototypes — reaching a projected 70% of the potential events market.
Hack For LA, UX Design Co-lead, UX Designer (volunteer), August 2022 - Present
Audit and maintain the design system for Expunge Assist, a tool helping people clear their criminal records, and build mobile wireframes and user flows.
Manage a design team of four, coordinating with research, content, engineering, and product on task flow and handoff in GitHub.
GameOVA, UX Designer (designathon), October 2022 - October 2022
Prototyped a social platform with a cooperation score to discourage toxic behavior in gaming communities.
Won Best Overall among 38 teams; raised task success rate 66.7% through user testing.
Savviest, UX Designer (contractor), March 2022 - April 2022
Audited and redesigned the resume and experience flows for an AI job-search platform, improving information architecture and first-time clarity through usability testing.
EDUCATION
Carnegie Mellon University
M.S. and B.S. in Mechanical Engineering — Minor in Design, CMU School of Design
Springboard, UX/UI Design Certification, 2022
700+ hour intensive course in UI/UX methodologies and technologies
SKILLS AND SOFTWARE
Design: Product Design, UX/UI Design, Design Systems, Brand and Visual Design, Information Architecture, Wireframing, Prototyping
Research: User Research, Research Synthesis, Usability Testing, Heuristic Analysis, Competitive and Comparative Analysis, Accessibility
Tools: Figma, FigJam, Framer, Adobe Creative Suite, Miro, Maze, Asana, Notion, Slack
AI: AI-assisted design workflows, prompt engineering, MCP and agent tooling
Languages: English (Native), Mandarin (Fluent)
Let’s work together!
Feel free to contact me about my work or any opportunities you think may fit me.
You can reach me at any time via my email below.






















